Description

This game was made for the Brackey's 2025 Game Jam. The theme was "Nothing Can Go Wrong." If I properly made the game, I think it would have fit the theme pretty well, but this was rough.

Idea

My main idea was to have this hex world that is evolving with your cards and random modifications of the world. As time goes on, you would have to select between these items that change how you play your cards. They slowly stack on each other, and soon it becomes very challenging to manage your deck due to all the limits you have selected for yourself.


Reflect

I really like my core idea for this game, but I don't think I executed it very well. There was just too many mechanics to get going for a short jam. We'll get em next time!

I didn't even add sound effects or a menu system lol.

Time

I probs spend 12 hours working on it in the first 6 days and like 18 hours on Saturday :/

Known Bugs

1. Late game lags pretty hard - I think this is from the lookout tower

2.. The whole tile restriction thing that comes up every 8 turns has some bugs where the restrictions don't implement themselves properly


Credits

Music by PolarChips the GOAT - 

Assets were made by Kenny - https://kenney-assets.itch.io/hexagon-kit

UI assets were also made by Kenny - https://kenney.nl/assets/board-game-icons

Updated 14 days ago
StatusPrototype
PlatformsHTML5
AuthorChristianForeman
Made withUnity

Download

Download
InititialBuild.zip 15 MB
Download
FirstBuild.zip 15 MB
Download
web.zip 15 MB
Download
oof.zip 15 MB
Download
5_26.zip 15 MB
Download
5_26_rand.zip 15 MB

Comments

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seems like my game got stuck at turn 19.